Dr. Mystic

Real Name: Dr. Mystic

First Appearance: Comics Magazine #1 (1936)

Original Publisher: Centaur

Created by: Jerry Siegel and Joe Shuster

Golden Age Origin:

Dr. Mystic is a powerful magician and occult detective who, after responding to to an attack from a masked giant, uses his magic to grow to the giant's size and do battle. However, when he unmasks the giant, he discovers it is in fact his friend Zator. After explaining that he feigned being a menace to get Mystic's attention, Zator informs him they must travel to India and seek the Seven. The two fly off for their destination faster than the speed of light through the spirit world, but they are stopped by monsters from the netherworld who seem to have taken a young woman hostage. However, this was all a trap set by the villainous Koth, who invites Mystic and Zator to join him in opposing the Seven. The heroes refuse and lunge headlong into battle against Koth's forces. The story then ends with Koth sending his monsters to combat Mystic and with the words "To be continued." Dr. Mystic can do many things thanks to his magic, but only super speed, flight, and growth are demonstrated in this story.

No comments:

Post a Comment

Syndicate Mailroom

My photo
Real Name: Jimmy Christopher First Appearance: Operator #5 vol. 1 #1 (April 1934) Original Publisher: Popular Publications Created by: Frederick C. Davis (as "Curtis Steele") Golden Age Origin: Operator 5 was really Jimmy Christopher, a maverick secret service agent who worked as main operative for an ambiguous government organization. For this organization, Jimmy Christopher fought against America's enemies' efforts to take over America. The enemies were often from countries with fictional names and veiled references to nations such as Germany and Japan. Examples of foes fought by Operator 5 included the Thirteenth Darkness, The Atlantis (a flying fortress), The Yellow Scourge, Zaava, and the Black Menace. In addition to being a secret agent, he was a master of disguise, radio operator, chemist, and weaponry expert. Operator 5 also had two trademarks: a skull ring and a rapier which was kept curled inside his belt.